Old Guard Games

Old Guards Ran Online: privacy notice

Notice version: 1. Last change: 2026-11-04. Published by Old Guard Games.

This notice tells you what data the service keeps, why, where, for how long, who sees it, and how to have it deleted.

The client shows this notice and the terms of use before you make an account.

"We" and "us" means the Old Guards Ran Online team.

1. What we keep and where

DataWhereWhy
Your e-mail address (required), your password in protected form (a one-way hash, not the password), and whether you verified the e-mailGoogle Firebase Authentication. Google can store and process this data in countries other than Singapore, for example the United States.To make your account, log you in, verify your e-mail and reset your password.
Your game account: a game id made by a one-way calculation from your Firebase user id, an account number, account settings and the current loginGoogle Cloud Firestore, Singapore (asia-southeast1)To find your game account when you log in. This record does not hold your e-mail address or your password.
Your characters and their game data (level, items, money, skills, quests, friends, clubs)Firestore, SingaporeTo save your game.
Game action records (for example trades, item changes, money changes, rewards)Firestore, SingaporeTo find bugs, return lost items and stop cheating.
Server logs: time, your IP address, connection and error eventsThe game server in Google Cloud, Singapore (asia-southeast1)To run the servers, find bugs and stop attacks.
Backup copies of the game dataGoogle Cloud, Singapore (asia-southeast1)To restore the game after a failure.
Ban and deletion records: an account number, a short reason code and a date. No e-mail address and no name.Firestore and the game server, SingaporeTo keep a ban in place, and to make sure that a restored backup cannot bring back a deleted account.

We keep no payment data. The service has no shop that takes real money.

We do not ask for your real name, address, phone number or date of birth.

The client does not send the files of your original game install to us.

Our game servers never receive your password. Only Firebase Authentication receives it, over an encrypted connection.

The server counts open connections from each IP address (at most 16) to stop abuse. It keeps this count in memory only.

When you tick "I agree to the Terms", the client does not send or keep a record of it. You accept by making the account (terms introduction and section 13).

2. Why we may use it

We do not use your data for advertising. We do not make profiles of you for marketing. We do not sell your data.

3. Data on your own computer

4. How long we keep it

5. Who sees it

6. Bug reports

7. Your choices and rights

8. Children

9. Changes and contact